Multiverse – a multi-layered world in VR installation
Multiverse is an interactive VR installation based on the concept of a multi-layered world. The experience begins in the space of a post-Soviet housing estate, from where we wander through dark crystalline corridors, vast luminous gardens and rubble levitating around us. The thematic layer refers to the phenomena of nostalgic remembrance of the past, unfettered joy of childhood imagination and destruction, bringing ambivalent reflections on human nature prone to destruction. We are accompanied on our meditative journey by a mysterious object which, held physically in our hands, also has a virtual representation linking the two worlds. It not only tells us the story of the visited spaces, but also supports in the experience the reflections, analyses and perceptual experiments of the immersive VR medium.
Robert Mleczko – a graduate of animated film from the Academy of Fine Arts in Poznań (now UAP) and the Łódź Film School (PWSFTviT). Since 2001 he has been working as a cinematographer for feature and documentary films and films on the borderline of visual arts. In theatre – as a director of lights, creator of video projections and set designer. In Poland, he has collaborated with such artists as Krzysztof Garbaczewski, Hubert Czerepok, Karolina Breguła, Monika Strzępka, Mariusz Grzegorzek, Grzegorz Jarzyna, Michał Borczuch, and abroad with The Wooster Group in New York. Feature films and documentaries with his photography were presented at Polish and international festivals: 61st Berlinale, New Horizons, 16th Sofia International Film Festival and 41st 35th and 30th Polish Film Festival in Gdynia. Since 2014, together with Hubert Czerepok, he has co-created the Chair of Experimental Film at the Faculty of Painting and New Media at the Academy of Art in Szczecin, where he currently runs the Studio of Immersive Film and VR Experiences.
Radomir Majewski – student of the Academy of Art in Szczecin, majoring in experimental film. An interdisciplinary artist working mainly in new media.